Full circle
February 14th, 2012 — 11:00am
It seems crazy that more than a year has passed since we released the first playable version of Alun Hevel. And while there have been unregular postings here, not much seems to have moved forward. And indeed, as we are slowly inching towards another release, we cannot really hype that much new content.
Sure, the maps we are going to include in this version will be new ones, the music has changed, and a couple of visual change will appear here and there, it will seem as if it was the work of maybe a week or two. And not something that would take a year.
The reasons for the delay are diverse, and I think this post as a good opportunity to share some of them with you.
Continue reading »